RTP (Random Teleport)
RTP searches for a safe random position, respecting the world border, biome filters and (if installed) claims/regions. For the plain /rtp, a prepared position from the queue is usually ready, so the jump happens without delay. /rtp runs through the teleport engine, animals travel along via mob teleport.
Commands #
| Subcommand | Syntax | Permission | Default | Description |
|---|---|---|---|---|
| (none) | /rtp (alias /randomtp, /wild) | rtp. | true | Random teleport in the current (or forced) world |
help | /rtp help | rtp. | true | Subcommands filtered by permission |
biome | /rtp biome <biome> [...] | rtp. | true | RTP with a biome wish |
world | /rtp world <world> [biome...] | rtp. + rtp. | false | RTP in a specific world |
player | /rtp player <player> [world] | rtp. | false | Admin: instantly teleports another player randomly |
info | /rtp info | rtp. | false | All world parameters, blocks, limits |
reload | /rtp reload | rtp. | false | Reloads config and queue |
queue | /rtp queue | rtp. | false | Queue fill level per world |
disabled | /rtp disabled add| | rtp. | false | Manages the world block list at runtime |
/rtp <worldname> is the short form of /rtp world <worldname>; if the name matches no world, it is interpreted as a biome.
Additional permissions #
| Permission | Default | Description |
|---|---|---|
rtp. / rtp. | false | Allows RTP in that world / all worlds |
rtp. | false | Ignores blocked worlds |
rtp. | false | Ignores the configured biome filter |
rtp. / rtp. / rtp. | false | Ignores cooldown/warmup/cost (automatically couple the generic cooldown. etc.) |
rtp. | false | Ignores the usage limit |
rtp. | false | Ignores claim protection during live searches |
rtp. / rtp. | false | Individual usage limit (highest wins) or unlimited |
Tip: The queue always checks claim protection regardless of bypass permissions; only live searches respect rtp.. Only one search runs per player, a second /rtp meanwhile is rejected.
Tip: For /rtp biome the intersection of the player's wish and the configured allowed-biomes list is used; with rtp. only the player's wish counts.
Configuration (modules/rtp.yml) #
# Enables or disables the RTP module.
enabled: true
rtp:
# Usage limit per player (persists across restarts). 0 = unlimited.
# Override per rank via the permission rtp.limit.<n>.
max-uses: 0
# Forces plain /rtp into this world. Empty = current world.
force-world: ""
# Restricts /rtp world to these worlds. Empty = all (with permission).
# rtp.admin bypasses the restriction.
selectable-worlds: []
# Worlds where /rtp is blocked. Bypass: rtp.bypass.worldblacklist.
disabled-worlds: ["spawn"]
# Redirects a source world to a target world before searching (one entry
# per world, each source only once).
world-redirects:
survival_nether: survival
defaults:
# Search center and distance: min-radius to max-radius from center.
center-x: 0
center-z: 0
min-radius: 100
max-radius: 5000
# Allowed landing height range.
min-y: -64
max-y: 320
# Search attempts before RTP gives up.
max-attempts: 32
# circle (evenly distributed) or square (inner square around the
# center is excluded).
shape: circle
# NORMAL or NETHER: controls the search direction for a safe height.
world-type: NORMAL
# Chunks around the target preloaded before the teleport.
chunk-preload-radius: 2
# Keeps positions inside the vanilla world border.
respect-worldborder: true
# Forbidden landing blocks. Empty = built-in default (water, lava,
# cactus, leaves, bedrock, kelp). Custom blocks too: nexo:custom_ore,
# carpentary:chair or nexo:* as wildcard.
block-blacklist: []
# Allowed biomes. Empty = all.
allowed-biomes: []
# Price in this world: -1 uses cost.commands.rtp, 0 = free.
cost: -1
# Overrides any defaults value per world; missing values fall back
# to defaults.
worlds:
survival_nether:
min-radius: 50
max-radius: 1000
min-y: 32
max-y: 120
world-type: NETHER
cost: 0
queue:
# Prepared safe positions per world: size is the target fill level,
# fill-interval seconds between refill attempts.
enabled: true
size: 5
fill-interval: 30
claim-protection:
# Skips WorldGuard regions and GriefPrevention claims.
worldguard: true
griefprevention: true
cooldown:
commands:
rtp: 60
cost:
commands:
# Global price unless a world sets its own cost value.
rtp: 50.0
warmup:
commands:
rtp:
duration: 10Complete example config #
enabled: true
rtp:
max-uses: 20
force-world: "wilderness"
selectable-worlds:
- wilderness
- wilderness_nether
disabled-worlds:
- spawn
- event_world
world-redirects:
wilderness_nether: wilderness
defaults:
center-x: 0
center-z: 0
min-radius: 500
max-radius: 10000
min-y: 60
max-y: 320
max-attempts: 48
shape: circle
world-type: NORMAL
chunk-preload-radius: 3
respect-worldborder: true
block-blacklist:
- POWDER_SNOW
allowed-biomes: []
cost: -1
worlds: {}
queue:
enabled: true
size: 10
fill-interval: 20
claim-protection:
worldguard: true
griefprevention: true
cooldown:
commands:
rtp: 300
cost:
commands:
rtp: 100.0
warmup:
commands:
rtp:
duration: 5