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AFK

Detects idle players: manual AFK toggle, automatic AFK after inactivity, optional kick and detection of simple AFK machines. AFK players get a tablist prefix; the sleep system can exclude them from the sleep calculation.

Commands #

CommandSyntaxPermissionDefaultDescription
/afk/afkafk.usetrueToggles AFK status manually

Additional permissions #

PermissionDefaultDescription
afk.bypass.timeoutfalseNever set AFK automatically
afk.bypass.kickfalseNever kicked for being AFK
afk.bypass.antiafkfalseExcluded from AFK machine detection

Movement, block interaction, combat, inventory use, jumping, sprinting and chat count as activity. Activity immediately lifts the AFK status.

💡

Tip: For PvP servers a low auto-afk-timeout fits (120 to 180 seconds), for survival servers a higher one (300 to 600 seconds).

Configuration (modules/afk.yml) #

YAML
# Enables or disables the AFK module.
enabled: true

afk:
  # Seconds without activity until a player goes AFK automatically.
  # 0 disables auto-AFK.
  auto-afk-timeout: 300
  # Seconds in AFK status until the automatic kick. 0 = no kick.
  kick-timeout: 0
  # Announces AFK changes (in/out) to all players.
  broadcast: true
  # Tablist decoration while a player is AFK.
  tablist-prefix: "<gray>[AFK] "
  tablist-suffix: ""
  anti-afk-machine:
    # Detects AFK machines: whoever moves only within radius blocks
    # during the window (seconds) and reaches fewer than
    # min-unique-positions distinct block positions still counts as AFK
    # despite moving.
    enabled: true
    min-unique-positions: 3
    window: 60
    radius: 5

Complete example config #

YAML
enabled: true

afk:
  auto-afk-timeout: 180
  kick-timeout: 600
  broadcast: false
  tablist-prefix: "<dark_gray>[<yellow>AFK<dark_gray>] "
  tablist-suffix: ""
  anti-afk-machine:
    enabled: true
    min-unique-positions: 5
    window: 90
    radius: 8