Sleep
The night is skipped once a percentage of eligible players sleeps. The percentage depends on the weather (clear, rain, thunderstorm), AFK players can be excluded. The plugin controls the skip itself and overrides the vanilla gamerule playersSleepingPercentage.
Commands #
| Command | Syntax | Permission | Default | Description |
|---|---|---|---|---|
/sleep info | /sleep info | sleep. | true | World status: sleepers, eligible players, required count, weather, settings |
/sleep reload | /sleep reload | sleep. | false | Reloads the sleep configuration |
Additional permissions #
| Permission | Default | Description |
|---|---|---|
sleep. | true | Counts towards the threshold when sleeping |
sleep. | false | Excluded from the calculation (like AFK) |
Eligible players are in the world in survival/adventure mode, not vanished, not AFK (with active AFK exclusion) and not exempted via sleep.. The required count is always rounded up, at least 1.
Tip: /sleep info shows admins immediately why the night is not being skipped (too many AFK players, wrong world, threshold not reached).
Tip: On very large servers (200+ players) set skip-speed lower (40 to 60) so the time lapse does not stutter.
Configuration (modules/sleep.yml) #
YAML
# Enables or disables the sleep module.
enabled: true
sleep:
# Secondary switch for sleep processing.
enabled: true
# Required percentage of eligible players in beds, per weather.
# Example at 35: 3 players online = 2 must sleep (rounded up).
normal-percentage: 35
rain-percentage: 40
storm-percentage: 50
# Time lapse speed of the night skip (10 to 200). In the morning the
# weather is cleared and all sleepers woken up. If a player leaves the
# bed early and the threshold is no longer met, the skip cancels.
skip-speed: 80
# Progress bar in the action bar during the skip.
actionbar-progress: true
afk:
# Excludes AFK players from the calculation.
enabled: false
# timer = built-in AFK system (recommended), permission = external
# AFK marker of another plugin, essentials = Essentials AFK status.
method: timer
# Only for method timer: seconds until a player counts as AFK.
timeout-seconds: 300
# blacklist = sleep everywhere except the listed worlds.
# whitelist = sleep only in the listed worlds.
world-mode: blacklist
worlds: []Complete example config #
YAML
enabled: true
sleep:
enabled: true
normal-percentage: 30
rain-percentage: 25
storm-percentage: 20
skip-speed: 60
actionbar-progress: true
afk:
enabled: true
method: timer
timeout-seconds: 180
world-mode: blacklist
worlds:
- world_nether
- the_end