Spawn
CoreEngine manages three kinds of spawn points: the main spawn, the first spawn for new players and group spawns per LuckPerms group (plus the world spawn). /spawn runs through the teleport engine with warmup, cooldown, cost and safety check.
Commands #
| Command | Syntax | Permission | Default | Description |
|---|---|---|---|---|
/spawn | /spawn | spawn. | true | Teleports to the matching spawn |
/setspawn | /setspawn | spawn. | false | Sets the main spawn |
/setfirstspawn | /setfirstspawn | spawn. | false | Sets the first spawn for new players |
/setgroupspawn | /setgroupspawn <group> | spawn. | false | Sets a group spawn |
/delgroupspawn | /delgroupspawn <group> | spawn. | false | Deletes a group spawn |
Additional permissions #
| Permission | Default | Description |
|---|---|---|
spawn. | false | Forces the main spawn instead of a group spawn |
Spawn order for /spawn: group spawn → main spawn → world spawn → vanilla spawn point.
Respawn order after death: bed/respawn anchor (if use-bed) → home named home (if use-home) → spawn order as above.
Warning: The first-spawn teleport on the very first join runs without a safety check. Keep that spot permanently safe.
Tip: Group spawns can be set for LuckPerms groups that do not exist yet; they apply once the group is created. Without LuckPerms, group spawns cannot be resolved.
Configuration (modules/spawn.yml) #
YAML
# Enables or disables the spawn module.
enabled: true
spawn:
# Teleports new players to the first spawn on their first join.
first-spawn-enabled: true
respawn:
# Bed/respawn anchor takes priority over the spawn logic on respawn.
use-bed: true
# A home named "home" takes priority over the spawn logic on respawn.
use-home: true
cooldown:
commands:
# Seconds between two /spawn uses.
spawn: 10
cost:
commands:
# Price for /spawn. 0 = free.
spawn: 0
warmup:
commands:
spawn:
# Countdown in seconds before the teleport.
duration: 5Complete example config #
YAML
enabled: true
spawn:
first-spawn-enabled: true
respawn:
use-bed: true
use-home: false
cooldown:
commands:
spawn: 30
cost:
commands:
spawn: 5.0
warmup:
commands:
spawn:
duration: 3