Nicknames
Players customize their display name, admins can change other players' names too. Nicks support MiniMessage formatting and automatically affect the chat format and the tablist.
Commands #
| Command | Syntax | Permission | Default | Description |
|---|---|---|---|---|
| Set nick | /nick set <nickname> | nick. | true | Sets your own nickname |
| Reset nick | /nick reset | nick. | true | Back to your real player name |
| Look up nick | /nick who <nickname> | nick. | false | Finds the real name behind a nick (ignores color codes and case) |
| Set other's nick | /nick setother <player> <nickname> | nick. | false | Sets another player's nick |
| Reset other's nick | /nick resetother <player> | nick. | false | Resets another player's nick |
| Nick list | /nick list | nick. | false | All active nicks and their owners |
| Reload | /nick reload | nick. | false | Reloads stored nicks |
Additional permissions #
| Permission | Default | Description |
|---|---|---|
nick. | false | Lets regular players use color and formatting tags in their nick (admins with nick. always may) |
Note: Click, hover and insertion effects are ALWAYS stripped from nicks, regardless of permissions. Only colors and formatting can be unlocked via nick..
Tip: nick. limits the visible text, not the input: <red>Test counts as 4 characters. For team members, the team tablist formatting additionally overrides the nick display (see Teams).
Configuration (modules/nick.yml) #
YAML
# Enables or disables the nick module.
enabled: true
nick:
# Maximum nick length, measured on the VISIBLE text after removing
# all formatting codes.
max-length: 8
# Allows MiniMessage color tags like <red>, <green> in nicks.
allow-colors: true
# Allows formatting tags like <bold>, <italic> in nicks.
allow-formatting: trueComplete example config #
YAML
enabled: true
nick:
max-length: 16
allow-colors: true
allow-formatting: false